

Therefore, he's the only character who gets every mini-level, or at least all the ones you bother getting. This is actually a significant chunk of the game we're talking about, and you probably gain around 15 star levels between Serge losing his body and getting it back. So how does this translate to Serge being way stronger than everyone else? Because when Serge gets transferred into Lynx, he loses all his characters and has to recruit new ones (you get the old ones back when you get his body back). The second issue is that anyone who's not in your party will miss out on mini-levels, so unless you want to rigorously grind for hours getting the level for every character (and again, there are a lot of them), you're going to have characters who are significantly weaker than the ones you commonly use. The first issue is that if you miss the mini-level because you didn't fight enough battles between stars, you lose it forever, and you're permanently weaker than your max potential. This is the only time your base stats will go up outside of gaining a star level, and it's a fantastic way to discourage grinding because it only takes a few battles to get them. Between bosses, when you fight standard enemies, you'll get small max HP upgrades (usually +1 or 2) at the end of every battle, up until you get a "mini-level," in which you'll get a boost to a number of stats. The problem lies within its unique, but flawed leveling system: you don't have experience levels, but rather, each time you defeat a boss, you get a "star level" along with some stat upgrades.

Chrono Cross takes this and runs with it. Main characters in RPGs are usually at least one of the most powerful characters in the game. Marcy hates Serge because he is fucking OP. Serge is Superman, Batman and The Flash put together So, when you think you're going to be hitting 90% of the time, it might actually be closer to 70-80%, depending on the enemy's evasion. There's probably someone on GameFAQs, or somewhere, that has figured out the exact cause of this, but here's my theory: I believe the game calculates those hit rates before checking the evasion rate of the enemy. You'll routinely miss three hits in a row with 70+ hit rate. The problem? The hit% displayed is flat-out incorrect. and connecting on any of them will raise the hit rate for all three for the remainder of the combo. You have a set hit rate for each - weak hits are more accurate, strong hits are less so, etc. In battle, much like Xenogears, you divide your attacks into combos consisting of weak, medium and strong attacks. There are a few very strange and bizarre problems, though, that bring the game down a bit. That, and ways it could have been better.Ĭhrono Cross's gameplay is, for the most part, very good. Still, it's far from perfect, which is what I'm going to discuss here. I always felt they succeeded in this, because it's one of the darker and more complicated (overly so at times Xenogears rubbing off) games I've played. It was supposed to be something different. I think the goal was to take Chrono Trigger - something that was ultimately simple and light-hearted - and make it into something more serious and complex, while building a new story on top of the existing lore that didn't necessarily draw from the same influences. The members who remained, namely Masato Kato, probably didn't want to make the same game twice. The team that created it is different from the original CT dream team. I'm not going to sit here and say you have to be an artist to critique one, but I have to ask - especially when so many people miss the point of Chrono Cross entirely - who are you to judge them? Most of the people who plan, direct, produce and write video games, on the other hand, are. If they are, most probably aren't very good at it.

Here's a statement I can't back up with any amount of factual evidence: most gamers probably aren't artists in any capacity, or at least in the field of writing stories or anything that involves the written word. Why isn't it more like Chrono Trigger? Why are there so many characters? Why is the plot so confusing?
